社区亲测 TapeCode:开发不发币的休闲链游Community member tests TapeCode: building a tokenless casual game
社区成员 93bitmap 发布亲测 TapeCode 的长文,称 TapeCode 是 TapeOut 协议的核心应用之一,社区提交的项目较多。他自称 AI 工具使用水平中等,选择做链上休闲游戏,原因是这类游戏的设计和获客相对容易、试错成本低、便于检验商业经济模型。该游戏定位为「达人系列」链上游戏,不发币,仅设积分供系列游戏攻关使用,理论上可形成闭环,并称不会采用传统链游的资金盘逻辑。Community member 93bitmap published a hands-on write-up on TapeCode, calling it one of the core applications of the TapeOut protocol, where community project submissions are relatively active. Rating himself a mid-level AI-tool user, he chose an on-chain casual game because the genre is easier to design and acquire users for, has low trial-and-error cost and makes the business model easy to test. The game is a "talent series" on-chain title that issues no token and only uses points for progressing across the series, which could theoretically form a closed loop; he says it will not follow the old GameFi Ponzi logic.
